ethobat

Github repo

In 2022, as part of my university course, I worked on a Unity project for the Bath Royal Literary and Scientific Institution.

The goal of the project was to create a prototype virtual museum in Unity, using photogrammetry technology (Agisoft Metashape) to create digital models of the artefacts.

I led the project and made most of the creative and design decisions. I was responsible for bringing together everyone’s work in Unity at the end of the project.

Demo video

Several artefacts were brought in from the museum and digitized to create the virtual exhibits.

I was also responsible for creating a digital model of BRLSI’s old building using a physical model as reference. This model was used by another group of students for a different project next year.

The project was displayed at an exhibition at Burdall’s Yard in Bath.